Lead Designer
Marquee World — is a three dimensional online entertainment platform designed to give audiences a front row experience to their favorite concerts, live music festivals and performances. Fans have access to both well-known and emerging artists, all within rich, interactive environments themed around the entertainment centers of the world. Users can experience the excitement of real- life clubs, festivals, and cultural events, with millions of others in real-time, all without ever having to walk out the door.
Responsibilities
Created user flow charts for types of users and their first user experience.
Developed interactive prototypes for the game client and in-game UIs with fluid animations and scripted events.
Designed an interactive prototype for the registration to show how it generated a user’s mural from various categories the user selected.
PROJECT "P" — Marquee Production Inc also was developing another project code name “P.” It is a mature IP set in an sci-fi “Blade Runner-esqe” world, 30 years in the future with a range of unique characters with strong personalities
Responsibilities
Maintaining of all design documents.
Lead the creative direction and functional design of all elements (e.g. combat system, level design, economy, social interactions, etc…).
Created flow charts and diagrams of gameplay systems to help the team easily comprehend each system.
Created a physical board game in order test out gameplay, character abilities and world economy.
Integrate and animated UI for the 3d prototype.
Created and maintain every aspect of our Presentation Review Interface tool for stakeholder review.